One of the most important tasks for the Everscale ecosystem is to attract developers. The NFT SDK was created for this purpose, and its upcoming release was announced in late Q2.
Everscale is a blockchain with its own development paradigm and unique tools. On the one hand, this enables it to move on from an outdated legacy, but on the other, it creates the issue of newcomers joining.
When a developer starts programming on Everscale, they realize that the development process is completely different. It is necessary that the mechanisms that are in conventional programming: asynchronous calls, blocking, etc. — come to the world of Everscale.
Also, developers who are unfamiliar with Everscale and its asynchronous nature need instructions on how to deal with deploying contracts, setting up tooling, etc.
The most effective way to attract developers to the new ecosystem is to create clear documentation and SDKs with ready-to-use features.
SDKs on Everscale
An SDK is a set of software tools that help developers create applications quickly and easily. SDKs include many ready-to-use libraries with functions that developers can integrate into their code with minor tweaks to suit their purposes.
The EverX team has already released several blockchain SDKs for different programming languages. Now, the NFT SDK supporting the Everscale TIP-4 NFT standard, developed by the ITGold team, is expected to be released.
ITGold has created various NFT platforms, including Grandbazar, and is one of the co-authors of TIP-4.
The main task in creating the platform was to make the SDK developer-friendly. In other words, it should be comfortable to get used to developing on Everscale, because all the basic functionality is available, and the developer uses it at their own discretion. At the same time, in the course of their work, the specialist has the opportunity to learn how and why everything works on Everscale.
NFTs have lots of basic functionality: ownership, management transfer, issuance, burning, etc.
However, this functionality does not have many standard usage practices.
For example, there might be a private collection in which only the author can create NFTs. Alternatively, there could be a public collection where any user can issue NFT tokens belonging to it, but with the author’s signature required.
In addition, there are different practices for burning NFTs. Also, it is possible to take two NFTs and create a third one from them (breeding NFTs).
NFT SDK has all of the above and other practices as examples. This means that any developer can get what they need at the click of a button using the wizard or command line.
It’s easy to choose the right example in the SDK and then use it while adding your own methods. The result is quick NFT creation for your game or other needs.
During the SDK’s development, the idea was to create a set of library implementations of basic functionality, which could be expanded without interfering with the main implementation.
As a result, the security and functionality of the main methods were ensured, and the developers were able to focus on the implementation of their features.
The SDK will be open to everyone, available on various open source platforms under an open license.